Give me an ambiguous problem and a business outcome to hit, and I'll find the shape of the solution in between.
That instinct traces back to a winding path through advertising, business, and psychology before I found my way to UX. It's what puts me in the rooms where strategy gets decided, not just where it gets executed.
Outside of work, I'm usually sipping a cold brew, planning my next trip, hunting down a new restaurant, or curled up with a good book.
I bring a point of view before there is a prototype. In enterprise systems, decisions happen in rooms that default to business logic and engineering constraints. My job is to walk in with user needs already reconciled against both, presenting a unified solution rather than leaving a separate argument to win later.
The best tradeoffs get made together, not handed off. I bring engineers into the reasoning while we are still shaping the problem, ensuring technical constraints act as early input rather than late blockers.
JTBD, journey maps, and usability testing are never just paperwork. They are how hard calls get made without stalling in opinions: deciding which design ships, how features hold up at scale, or how a complex reorg gets sequenced. The right answer lives in the research, not with the loudest voice in the room.
When the stakes are real, I design for trust. Financial and organizational systems do not get a redo, so the interaction model has to earn confidence rather than just look polished. That means total transparency about what a system knows, what it is guessing, and where a human still needs to check the work.
I bring a point of view first, then use AI to find the holes in it. The value is in the pushback, not the output. A critique I have to defend is worth more than a draft I have to fix.
At Meta I worked with role-based agents for PM, engineering, architecture, and QA to pressure-test PRDs, run gap analysis on my own designs, and sequence a build. It let me stress-test a direction before spending anyone else’s time on it.
I move from Figma into code early. What I’m evaluating is then the actual thing, at real data density and real interaction, instead of a picture of it.
I build a hidden area inside the real product environment, so options get explored against real components and real data rather than in a sandbox that flatters them.
I encode the design system, front-end standards, and repeatable workflows so what comes back is on-system by default. Without that scaffolding the output is fluent and off-brand.
Front-end changes went into the product directly rather than being handed off as static mocks. No gap between a mockup and something the team could put in front of a real budget owner.
Angie is diligent, insanely thorough, self-directed, creative, and extremely knowledgeable about all aspects of user experience design.
She strikes a balance between establishing a strong point of view while remaining truly open to feedback and growing her perspective.
Angela has been an incredible thought partner. She is often the first person I turn to when I’m struggling to work through a new problem or context / scope change. Every time, I was impressed by how quickly she took in the new context and helped unpack it.
An advocate for design quality and good user experience while being flexible and realistic with the constraints we have. She ensures her design follows the design system standards and at the same time pushes its boundary whenever she knows it will elevate the user experience.